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Quick solution

Lemmings 2: The Tribes - Amiga

Space

  • Quicklink: Lemmings 2: The Tribes, Amiga, Space, 8 - Odyssey Level 8

  • Odyssey

  • Number of lemmings that die: 0

  • Available time: 04:00

  • Skills: Lemmings 2: The Tribes, Amiga, Space, 8 - Odyssey
  • Overview: Lemmings 2: The Tribes, Amiga, Space, 8 - Odyssey
  • Let the first lemming at the very beginning of the second slope. Let the second lemming stack underneath the ceiling. Make the first lemming a climber and when he's finished stacking, make him jump right and climb the platform. The second lemming must shimier to the left. When the climber is transported to the bottom, give him a laser at the place shown in the picture. The other lemmings trapped there can stamp free, make sure they walk left. Let the climber jump onto the chain and give the chain full speed. Release the lemming into the maze and let it walk into the transporter. He comes back near the left entrance. Give him a laser so he beams away the first stack.

Last edit: Wednesday, 14 May 2008.

Main source: own words.
Graphics: Lemmings 2: The Tribes, Amiga platform.