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The Lemmings Chronicles

Solutions - Amiga

Classic

  • Quicklink: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 11 Level 11

  • Number of lemmings that drop: 29

  • Available time: Time: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 11

  • Lemmings to save: 1

  • Overview: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 11
  • Make the first lemming a blocker and let another lemming jump up towards the trapped lemming. Build towards the trapped lemming and bash him free. Let another lemming jump over the blocker and platform at three times. When you are at the bottom, bash to the right. Now let the lemming walk away the gray part and release the blocker. When all lemmings are in the pit, dig down.

  • Quicklink: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 12 Level 12

  • Number of lemmings that drop: 30

  • Available time: Time: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 12

  • Lemmings to save: 0

  • Overview: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 12
  • Block the lemmings and use the first lemming to dig down and upwards. Drop the dig icon and pick up the build icon, build a platform. Make sure the lemmings walks back so he picks up the dig icon again. Let him walk to the left and keep walking. At some point dig down at the left site of the level. Zap the monster eggplants and release the blocker.

  • Quicklink: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 13 Level 13

  • Number of lemmings that drop: 30

  • Available time: Time: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 13

  • Lemmings to save: 3

  • Overview: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 13
  • Let one lemming walk left and let him stack some bricks as shown in the picture, while doing this, make other lemmings blockers so the lemmings are trapped. One lemmings walking right will walk on and picks up a dig icon. Dig through the wall and dig down three times. Once more bash through the wall. Let one of the two lemmings climb up the obstacle, pick up the dig icon and bash through the obstacle. Release the blockers near the entrance. Go back to the single lemming right of the entrance, release him and make him build a stair of to bricks. Let him free the other two trapped lemmings.

  • Quicklink: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 14 Level 14

  • Number of lemmings that drop: 33

  • Available time: Time: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 14

  • Lemmings to save: 2

  • Overview: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 14
  • Let the bottom lemming pick up the plungers and jump to escape the claws of the hovering bird. Climb up, now let the top lemming jump over the obstacle and start building stairs, do not place the last brick until the climbing lemming is above it. Let the climblemming jump over the obstacle and let it climb up towards the bomb. Pick up the bomb and drop it so the other lemming can pick it up. Make the lemming walk right and pick up the dig icon. Now make him a blocker so he is save for now. Let the other lemming place the bomb at the place shown in the picture. When the bomb explodes, release the blocker and dig down. Finally bash towards the exit.

  • Quicklink: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 15 Level 15

  • Number of lemmings that drop: 35

  • Available time: Time: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 15

  • Lemmings to save: 3

  • Overview: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 15
  • Make the first lemming a blocker and let another lemming jump over him. Als jump towards the dig icon. Drop the dig icon so the lemming can pick up the build icons, build towards the trapped lemmings. Let the lemming that picked up the dig icon, dig through the stairs. Also dig down above the biggest of the little platforms. Now release the blocker, make two other lemmings a blocker to give the lemmings a save passage down. When all lemmings are down, release the blockers and guide them down too.

  • Quicklink: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 16 Level 16

  • Number of lemmings that drop: 38

  • Available time: Time: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 16

  • Lemmings to save: 2

  • Overview: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 16
  • At the top entrance, make a lemming a blocker and shimmy over the gap with another lemming. When he picks up the build icon, walk back and platform over the gap. At the other entrance, build stairs and make one lemming a blocker. The free lemming from the top entrance keeps walking and saves the trapped lemmings, one of these three lemmings will pick up the dig icons, dig down the green floor. The lemmings that picks up the zap icon must kill the monster eggplant, after that the blockers can be released.

  • Quicklink: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 17 Level 17

  • Number of lemmings that drop: 40

  • Available time: Time: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 17

  • Lemmings to save: 0

  • Overview: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 17
  • Let the first lemming jump over the obstacle and block the other lemmings. Let the first lemming platform over the water and walk away the gray floor. Platform over the small gap and drop the remaining build icon over the edge. Make sure the lemmings walks back so he can pick up the float icon. Walk back again and when he hits the floor, build two bricks up. Platform over the last two gaps, bash through the wall near the entrance and release the blocker.

  • Quicklink: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 18 Level 18

  • Number of lemmings that drop: 40

  • Available time: Time: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 18

  • Lemmings to save: 0

  • Overview: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 18
  • Make the first lemming a blocker at the place shown in the picture. Another lemming should jump over him. Let that lemming float down and kill the monster eggplant. Dig down and jump so the lemming will not exit. Platform over the water. Let another lemming jump over the blocker and let him jump over the gap. Pick up the build icon, walk back and build up. Let the lemming pick up the dig icons and walk away the gray floor, make sure he falls down right of the blocker. Make him dig down and when he's far enough, release the blocker. All the lemmings will go down, just bash through the obstacle near the exit to free the lemmings.

  • Quicklink: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 19 Level 19

  • Number of lemmings that drop: 40

  • Available time: Time: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 19

  • Lemmings to save: 2

  • Overview: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 19
  • Let the first lemming build stairs and block the other lemmings. Mark the lemming who picks up the spades. The first lemming should jump when he's done building because he hasn't got enough bricks, also jump over the trap. Let him pick up the umbrella, float down and turn left. Now pick up the shimmiers and get to the other side of the gap. Jump over the pit, pick up the bricks and build a nice platform. Watch out for the bird while you are building. When the platform is ready, free the lemmings with the digger and when the marked lemming is in the pit, bash through the left wall. Make sure you release the blocker.

  • Quicklink: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 20 Level 20

  • Number of lemmings that drop: 42

  • Available time: Time: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 20

  • Lemmings to save: 2

  • Overview: The Lemmings Chronicles / All New World of Lemmings, Amiga, Classic, 20
  • Make the second lemming walking left from the right entrance a blocker. The first lemming will walk towards the exit. Turn him back and platform over the water. Let him continue walking and build up. When he comes to the first gap, build once and then jump. He must fall in the next gap and stack up so there is a wall. After he finishes the wall, release the blocker. All these lemmings should reach the exit savely. Now let the lemming that pickup up the spades free the trapped lemmings. Now dig down the green part in the floor. So all the lemmings are save, make sure they fall down while walking to the right, otherwise the female lemming will take them.

Last edit: Wednesday, 14 May 2008.

Main source: own words.
Graphics: The Lemmings Chronicles / All New World of Lemmings, Amiga platform.