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Lemmings 2: The Tribes

Solutions - Amiga

Classic

  • Quicklink: Lemmings 2: The Tribes, Amiga, Classic, 1 - Do You Remember? Level 1

  • Do You Remember?

  • Number of lemmings that die: 0

  • Available time: 05:00

  • Skills: Lemmings 2: The Tribes, Amiga, Classic, 1 - Do You Remember?
  • Overview: Lemmings 2: The Tribes, Amiga, Classic, 1 - Do You Remember?
  • Mine to the left and bash underneath the pillar. Build your way up.

  • Quicklink: Lemmings 2: The Tribes, Amiga, Classic, 2 - Mr Lemmy Lives Next Door Level 2

  • Mr Lemmy Lives Next Door

  • Number of lemmings that die: 0

  • Available time: 05:00

  • Skills: Lemmings 2: The Tribes, Amiga, Classic, 2 - Mr Lemmy Lives Next Door
  • Overview: Lemmings 2: The Tribes, Amiga, Classic, 2 - Mr Lemmy Lives Next Door
  • Turn the first lemming into a climber when he's facing to the left. Let him build to the yellow platform. Above the exit, dig down when he's walking to the left. Bash through the wall as soon as possible. Now build a stair at the far left so there's no gap left at the other side. Now build out the pit.

  • Quicklink: Lemmings 2: The Tribes, Amiga, Classic, 3 - LEMTRIS Level 3

  • LEMTRIS

  • Number of lemmings that die: 0

  • Available time: 04:00

  • Skills: Lemmings 2: The Tribes, Amiga, Classic, 3 - LEMTRIS
  • Overview: Lemmings 2: The Tribes, Amiga, Classic, 3 - LEMTRIS
  • Turn the first lemming into a climber when he's facing to the left. When he starts climbing the second obstacle, turn another lemming into a climber. Let the first lemming mine to the right when he's on top of the second obstacle. Let the second lemming build from the middle of the third block from the second obstacle. Now turn another lemming into a climber. Let the first lemming that climbs over the fourth obstacle build into the fifth obstacle so he turns back. Mine down from the far left of the fourth obstacle to the right. Another lemming should build from the same place to the left. Build to the sixth obstacle and mine down to the left. Bash through the first and seventh obstacle.

  • Quicklink: Lemmings 2: The Tribes, Amiga, Classic, 4 - Tension Sheet, Good Idea Level 4

  • Tension Sheet, Good Idea

  • Number of lemmings that die: 1

  • Available time: 05:00

  • Skills: Lemmings 2: The Tribes, Amiga, Classic, 4 - Tension Sheet, Good Idea
  • Overview: Lemmings 2: The Tribes, Amiga, Classic, 4 - Tension Sheet, Good Idea
  • Let the first lemming climb over the obstacle and float down. Build over the gap. Now mine down right of the steel near the last water. Build twice, make sure the lemming turns back. Now mine down at left of the steel.Bash when the lemming is under the steel. When the lemming is halfway the water. Dig down with an other lemming.

  • Quicklink: Lemmings 2: The Tribes, Amiga, Classic, 5 - The Magnificent Severn Level 5

  • The Magnificent Severn

  • Number of lemmings that die: 1

  • Available time: 05:00

  • Skills: Lemmings 2: The Tribes, Amiga, Classic, 5 - The Magnificent Severn
  • Overview: Lemmings 2: The Tribes, Amiga, Classic, 5 - The Magnificent Severn
  • Turn the third lemming into a blocker and bash through first three pillars. Mine down the fourth one and bash when you're as low as possible. Turn one lemming into a climber and climb up. Bash to the right and dig down near the exit. Build over the exit and build at the left end of the platform. Dig down with the second lemming. Don't forget to blow up the blocker in time.

  • Quicklink: Lemmings 2: The Tribes, Amiga, Classic, 6 - The Starry Threshold Level 6

  • The Starry Threshold

  • Number of lemmings that die: 0

  • Available time: 06:00

  • Skills: Lemmings 2: The Tribes, Amiga, Classic, 6 - The Starry Threshold
  • Overview: Lemmings 2: The Tribes, Amiga, Classic, 6 - The Starry Threshold
  • Turn the second lemming into a blocker and dig down with the first one. Make sure he digs down at the place shown in the picture. All the other lemmings should fall on the slope. Make the lemming a floater and build at the top of the steel, he floats down and should fall on the metal right of the water. Build to the obstacle and when he walks back, build again. When he walks back again, bash through the obstacle. Now free the blocker, using a miner. Turn the miner into a basher when he's low enough. Let the first lemming mine down the stair at the top of the steel.

  • Quicklink: Lemmings 2: The Tribes, Amiga, Classic, 7 - So close but so far away Level 7

  • So close but so far away

  • Number of lemmings that die: 4

  • Available time: 08:00

  • Skills: Lemmings 2: The Tribes, Amiga, Classic, 7 - So close but so far away
  • Overview: Lemmings 2: The Tribes, Amiga, Classic, 7 - So close but so far away
  • When the first lemming turns to the left, make him a climber. Make him an exploder when he's at left side of the small floor. Turn one lemming into a blocker, make sure there are 4 lemmings at his left side (including the one you turned into an exploder). Turn another lemming into a climber. Build over the small pit and bash through the wall. Build three times when he's under the steel. When he starts building for the third time, make another lemming a climber. Turn the builder into a blocker when he's done building and build with the next lemming. Save one builder to get to the exit. Bash and mine through the obstacles. Dig down right of the exit. Make another lemming a climber and turn the digger into an exploder when he's at the place shown in the picture. Now blow up the blocker near the entrance. Build over the gap near the exit with the last climber.

  • Quicklink: Lemmings 2: The Tribes, Amiga, Classic, 8 - The Secret Of LEMH Level 8

  • The Secret Of LEMH

  • Number of lemmings that die: 1

  • Available time: 05:00

  • Skills: Lemmings 2: The Tribes, Amiga, Classic, 8 - The Secret Of LEMH
  • Overview: Lemmings 2: The Tribes, Amiga, Classic, 8 - The Secret Of LEMH
  • Turn the first lemming into a blocker as soon as it lands. Now dig down at the and of the steel. A few pixels will be removed. Keep doing this until you can dig down at the right side of the steel. Dig down halway and turn the digger into a basher. Build to get up the slope. Bash through the obstacle and dig down. Now mine to get to the exit.

  • Quicklink: Lemmings 2: The Tribes, Amiga, Classic, 9 - Flying The Mad Pursuit Level 9

  • Flying The Mad Pursuit

  • Number of lemmings that die: 0

  • Available time: 05:00

  • Skills: Lemmings 2: The Tribes, Amiga, Classic, 9 - Flying The Mad Pursuit
  • Overview: Lemmings 2: The Tribes, Amiga, Classic, 9 - Flying The Mad Pursuit
  • Turn the second lemming into a builder when he hits the ground. Let the first one build over the gap, start building as far as possible. Let the third and fourth lemming build before the gap. Dig with the fifth lemming so he will be delayed a few seconds. Now bash through the obstacle with the first lemming. One lemming should return. Make him build so he reaches the stair over the gap. While he's doing this. Mine down with a lemming when he's just over the steel. Another lemming should start building at the middle of the last steel block. When the miner is almost down, make him a builder so he turns back. Dig down and make him a climber. When he falls, let him build. Make sure he won't turns back. Now build from the steel edge to get over the water. Build over the last water, again make sure the lemming won't turn back. He should climb up, dig down when he's on top. At the right moment, make him a miner. Now free the other lemmings.

  • Quicklink: Lemmings 2: The Tribes, Amiga, Classic, 10 - What's it like up there? Level 10

  • What's it like up there?

  • Number of lemmings that die: 0

  • Available time: 05:00

  • Skills: Lemmings 2: The Tribes, Amiga, Classic, 10 - What's it like up there?
  • Overview: Lemmings 2: The Tribes, Amiga, Classic, 10 - What's it like up there?
  • Turn the first lemming into a climber when he's walking left. Let him build over the exit. Turn another lemming into a climber when he's walking right. Let him bash at the place shown in the picture. Let the first lemming mine near the exit. When he stops and walks right, mine again and bash to the right. Make sure he can get underneath the steel. When he walks back, build a stair so all the lemmings can get to the exit. Bash away the wood with the second climber. When he's finished, dig near the entrance.

Last edit: Wednesday, 14 May 2008.

Main source: own words.
Graphics: Lemmings 2: The Tribes, Amiga platform.